Monday, December 20, 2004
Friday, December 10, 2004
Joseph Halpern's work on Knowledge representation and reasoning
http://www.cs.cornell.edu/home/halpern/node8.html
from the 591z class
from the 591z class
Monday, November 29, 2004
Wednesday, November 17, 2004
Digital Video Production next semester
Here's a course that I am taking next sem from the film school here:
Intro to Digital Video Production
Hopefully will get the filmmaker's perspective of cinematic discourse production from the teacher (and create some cool project).
I could also use the project in CSC725-Intelligent Tutoring Systems class. I guess no CSC707-Automata Theory next sem... the theory core course will have to wait a couple of semesters.
Intro to Digital Video Production
Hopefully will get the filmmaker's perspective of cinematic discourse production from the teacher (and create some cool project).
I could also use the project in CSC725-Intelligent Tutoring Systems class. I guess no CSC707-Automata Theory next sem... the theory core course will have to wait a couple of semesters.
Logical formalism of the camera planning problem
working on formalizing the camera planning problem in modal, temporal(or maybe interval temporal) and epistemic logics. Thats going to take a while before I go to sleep tonight.
Anyway, here's a link to the Reasoning about knowledge paper.
Anyway, here's a link to the Reasoning about knowledge paper.
Tuesday, October 12, 2004
Semiotics of the film language
Semiotics of the film language
-Christian Metz
-The University of Chicago Press
-Christian Metz
-The University of Chicago Press
Indexing space and time in film understanding
Indexing space and time in film understanding
Joseph Magliano, Jason Miller,
Northern Illinois University
Rolf Zwaan
Florida State University
Applied Cognitive Psychology 15: 533-545 (2001)
Joseph Magliano, Jason Miller,
Northern Illinois University
Rolf Zwaan
Florida State University
Applied Cognitive Psychology 15: 533-545 (2001)
Tuesday, October 05, 2004
AI Game Programming Wisdom Part 2
Just started reading this book...
Just like the Integrating architechture project at ICT ( http://www.ict.usc.edu ) there's a need for some research codebase with a plugin architecture for adding/modifying specific modules. One great thing about this kind of an architecture is that reserachers will be able to use latest research in related areas that has been plugged in and will have to agree on some common representation. This will enable game developers etc. to take this reserach and quickly write workable commercial code with these techniques. Okay if the previous sentences do not make much sense then it is okay, coz I am not in the best of my health and am only writing this to take my mind of the headache that I have.
Anyways, looking at the chapters in this above book made me think of such a thing (If you are wondering what has all this blabbering to do with the title of the post).
Just like the Integrating architechture project at ICT ( http://www.ict.usc.edu ) there's a need for some research codebase with a plugin architecture for adding/modifying specific modules. One great thing about this kind of an architecture is that reserachers will be able to use latest research in related areas that has been plugged in and will have to agree on some common representation. This will enable game developers etc. to take this reserach and quickly write workable commercial code with these techniques. Okay if the previous sentences do not make much sense then it is okay, coz I am not in the best of my health and am only writing this to take my mind of the headache that I have.
Anyways, looking at the chapters in this above book made me think of such a thing (If you are wondering what has all this blabbering to do with the title of the post).


